The Rail Gun is a Structure similar to a stationary cannon capable of lauching various long range shells. They have a considerable reload period and must be targeted manually. Each CorpoNation has its own unique payload.
Every CorpoNation has access to the following payloads:
- Orbital Bomb
- Recon Salvo
- Tectonic Torpedo
Orbital Bomb and Tectonic Torpedo's missiles can be blocked by a Point Defense System.
Orbital Bomb[]

Rimtech Orbital Bomb
Cost: 3000 MJ
Attack K/E: 215/50
The Orbital Bomb is a devastating missile capable of destroying most ground units in one hit and severely damaging buildings, it can target surface and orbital locations from these locations, however it cannot target areas directly above or below the cannon.
Recon Salvo[]

Rimtech Recon Pole Launcher
Cost: 400 MJ
The Recon Salvo is a payload of five recon poles that will land in a cross pattern provided the terrain permits it. this is especially useful for scouting out areas of the map without expending jets or tanks and for allowing a player to precisely target an Orbital Bomb or Tectonic Torpedo.
Tectonic Torpedo[]

Rimtech Tectonic Torpedo
Cost: 2000 MJ
Attack K/E: 140/50
The Tectonic Torpedo is a less powerful missile that can target underground areas similar to an Orbital Bomb, although weaker it can still destroy most vehicles in one hit and has a small area of effect as well.
Neutron Bomb[]
Bomb that kills men but does little damage to vehicles or structures. This leaves buildings without manpower for awhile and if used on a badly damaged combot kills the Combot Crew so a new Combot Crew can take over the vacant combot. Only available to Rimtech.
EMP[]
Disables buildings, structures, and combots for a short while. Only available to Mil-Agro.
Phase Charge[]
Causes great damage to areas from a long distance. Only available to Neuropa.
Behavior[]
Once the building is ready, it's possible to select between determined turrets by clicking their respective icons. This will start a building process which takes time depending on the kind of turret selected, similar to Mobile Walls turrets.
When the turret is finished the player can choose to launch its payload by selecting "Attack" on the toolbar. The railgun then will enter a reload time after being fired.