Aircraft Hangar | |
---|---|
![]() Rimtech's variant | |
Cost |
1000 |
ManPower |
12 |
Prerequisite |
|
Health |
900 |
Purpose |
Produces air vehicles |
Defense Points % (K/E) | |
RimTech |
40/40 |
Mil-Agro |
40/40 |
Neuropa |
40/40 |
Aircraft Hangar is a Structure responsible to produce or repair aircraft units, whoose are Hover Jets and Hover Bombers, as well as supplying a landing pad to store and repair the damaged aircraft that have returned from battle.

Rimtech's variety
The aircraft hangar is one of the few buildings that has a retriction to be built on the Underground Layer, for obvious reasons. Also, an aircraft hangar is required in order to build certain Combot parts having to do with aviation, specifically the Jump Jets from Rimtech, and the Jet Pack from Mil-Agro and Neuropa.
Behavior[]
Once the building is ready, it's possible to build vehicles by clicking their respective icons. This will start the process by consuming MetaJoules until the vehicle is ready.
Also when the units are completed, if there isn't any previous specification where they should be deployed, they will appear in one of the slots of the hangar. Up to three jets may be stored on a single hangar, yet the same space will only fit one bomber.
Aircraft Hangar units also require ManPower, If there isn't enough MP available, the progress will continue until it reaches 99% and becomes stagnant. Once there is MP avaliable, the unit will be complete and will be either stored on the slots, if avaliable, or deployed where predetermined.
Trivia[]
- In game, the name for the Aircraft Hangar is misspelled as "Hanger".